Cowcore News
Changelog (6/29)
- Special Pets can now be renamed, please be wary that it is not perfect and can be buggy at times
- Special Pets can only be renamed using a Name Stick, crafted with two sticks! Once the Name Stick has been used, a renamed name tag can now be used on it!
- This feature is not in its final state and could be disabled in the future, use while you can!
- Resource pack texture changes made
- Enraged health, speed, and rage skill buffed, as well as spawnrate
- Maximum anvil costs reduced from 120 levels to 40 levels
- BoA, Smite, and Impaling can now be combined up to level 20
- Sharpness can now be combined up to level 30!
- Mercenary snipers have two upgrade options! Choose between fast weaker shots or slow strong shots! Additional upgrade option can be crafted until after level 3
- New item: Sculk Vials! Store up to 30 levels in a vial and drink it to regain the levels (i stole this idea)
- Sculk Vials can only store 30 levels for now, this may change in the future
- Unique pet stats may come in a later time
Changelog (7/11)
- Loads of enemy balance changes! Mostly health nerfs and damage buffs!
- Dummies can now hold items in their hand and offhand, as well as wear armor! Right click to give an item to their hand and sneak right click to give it to their offhand! Punch the dummy while holding an armor piece to give said armor.
- Fixed certain mobs not spawning correctly
Changelog (7/18)
- Fixed snowmen still giving slowness when blocking
- Fixed Sculk Vials experience calculation, Sculk Vials now give and take experience points instead of levels
- For reference: Before - 4 Sculk Vials = Over 100 XP | After - 23 Sculk Vials = Over 100 XP
- As a result, Lone Pups now cost 40 XP levels worth of points to level up. However, this will now cost XP points instead of levels
- New item: Endbringer Shield. The best offense is a good defense, i think. Deals damage and slows down enemies that hit your shield whilst blocking! This will only work if you are shielding in your main hand!
- Nerfed the speed of some End mobs
- Changed Mystery Cow spawnrate and will now despawn after 2 minutes
- Added more items that can be obtained rarely from Mystery Cow
Changelog (8/25)
- Nausea now prevents any appetite to eat any food at all! Be extra careful when inflicted with nausea at all costs!
- Breakers will now turn back to their original form if not killed in time
Changelog (9/10)
- Stat Knowledge Books have been made! Each stat has their own book that will increase it by 1 point, more info is shown on its respective book. In addition, a random stat book can be used to increase or decrease a random stat by 1 point. Random stat books are more common than dedicated stat books, so it is important in deciding which should be used.
- When stat values reach below their minimum, the points for it will still decrease, but will have no further effect on its stat. However, this can be treated as a way of debt, so be careful!
- Additionally, illiteracy books can be used to wipe your stats back to 0 if your stats fall below 0!
- Exotic Sheep has been revamped, timer is now displayed on top as a boss bar
- Resource pack texture changes made
Changelog (9/10)
- Removed pet renaming for special mobs cause it was too buggy (will probably bring back when it's better)
- Fixed issues regarding mobs that use invincibility frames (i.e. Elite Piglin Brute, Diminisher)
- Wasn't mentioned in last changelog but individual stat books can be purchased from Black Market trader
- Mystery Cow despawn time changed from 2 minutes to 4 minutes
- Mystery Cows can now spawn in groups
- Hiddens health buffed from 25 to 30, aswell as slightly more damage
- Hallucinations screen shake chance lowered
- Hallucinations can only blind players within 30 blocks of it
- Hallucinations can only be attacked by whoever it is attacking and are invisible to anyone else
- Diminisher's defense now displays correctly
- Diminisher's abilities have been slightly tweaked
Changelog (9/28)
- Enemy levels have been tweaked. Each dimension has their own respective minimum level to make higher levels less common in those dimensions.
- Enemy levels also become more rare the higher the level, so you will be less likely to encounter a really high level mob, although still possible to encounter.
- Example: Overworld Mobs minimum level (1), the Nether Mobs minimum level (5), the End Mobs minimum level (10)
Changelog (10/10)
- New mobs: Aku enemies. Aku enemies cast a shield that protects them from all damage. Swing at their shield enough times for it to break to be able to deal damage to it! Be cautious however, their shield can regenerate once it is broken.
- Hallucinations no longer spawn in warped forests (the nether). Aku enemies will take their place and spawn instead.
- Zoomers explosion power was increased briefly, but reverted back to weaker explosion power. Zoomers also now drop 1-2 experience bottles when killed.
- New mystery cow drops, including chance of spawning mobs (non-hostile).
- New item: Super Mushroom. Increased damage, knockback, health, and so much more! Effects can also stack when multipled are used. Only lasts for 30 seconds!
- Hallucinations spin attack can now be blocked by shielding
- Rushers and Endbringers can now be stunned with a shield in the offhand
- New custom music discs, more to come as well, can be found randomly
- Dried flesh remade to Jerky, same effects but gives slightly more hunger and saturation
- Recipe book for custom recipes will be made shortly after as well as a new nether boss
- New enchantments found in new structures!
- Reaper's curse effect has been changed, will no longer take half your health. Instead, you will lose 10 points of armor and any damage dealt towards you will be multiplied two times
- Resource pack changes soon...
Changelog (10/14)
- Ender Dragon's drop is given directly upon death, instead of dropping it regularly.
- New food item: Ominous Pork. Replenishes 12 hunger and saturation, as well as giving 50 seconds of fire resistance and 30 seconds of an Aku Shield!
- Aku Zombie now has a chance to deal a critical hit (20% more damage)
- Aku Chicken knockback resistance and health reduced, also no longer takes fall damage
- Fallen Vex health reduced and size slightly increased
- Resource pack changes made
Changelog (10/25)
- New resource item: Malevolent Essence
- New trader: Aku Researcher
- [Testing] Dual wielding the following type of items will give you haste 2 in order to attack faster: Netherite Sword and Axe, Diamond Sword and Axe, Iron Sword and Axe
- There's a dynmap now if you want to check it out, click here!
- Cryo Sledgehammer makes your jump shorter now
- Resource pack changes made
Changelog (1/19)
- Two new random stat knowledge books made (if you like that)
- Aku Mobs spawnrate tweaked in warped forest biomes
- Aku Chicken shield regeneration time increased by 10 ticks
- Aku Chicken health reduced from 100 to 50
- Aku Chicken's heal 20 percent of their health when dealing damage
- Majority of frost mobs were changed as well as new ones being added
- Molten enemies become petrified once they die
- New Molten enemies added
- New structures added
- New mechanic: On low HP, you will begin to slow down, same can be said for hunger, but the effects can be much worse
- Nausea only affects consumable food, not drinks (like milk)
- Hypnoshrooms can now be consumed
- Sidebar scoreboard rearranged
- Stats now display the amount the points give added up
- Insomnia is now displayed on the sidebar
- New music discs added
- New bosses
- Resource pack changes made (most item models should work without optifine now)